Increasing Warp Stabilizer Speed in Premiere Pro

By January 28, 2015 July 25th, 2015 Tutorial, Video


A quick method to ensure that you are using as much CPU as possible during the first analysis stage of warp stabilization in Premiere Pro. The software I am using here is Premiere Pro CC 2014.

While a very useful and powerful addition to Premiere, it can be extremely slow to scan the clips and gather all the data needed to perform the stabilization. Anything that speeds this up has to help, right?

On this test, the effect only uses about 60-75% by default. Just splice your clips up and apply it multiple times to increase this to 100%. On my system this took between 2 and 3 instances running simultaneously.

You might not need a video to show you how to do this (it’s pretty simple) but it’s there as evidence that it works. Let me know if you have any comments or questions.

Join the discussion 3 Comments

  • Mihai says:


    Stumbled upon your site trying to find out how fast warp stabilizer is moving on my machine. It’s really slow, I’m using an older i7 CPU but analyzing 5100 frames takes about 30 mins on my computer. What graphic card are you using ? I have a GTX 770 with 4gb memory.

    • Torsten says:

      Just using a GTX680 with 3GB I think. Nothing new. I’m not sure if this task is actually done on the GFX card. It would be CPU that is likely to get this moving. I’m currently using an i7-3820 at 4.0GHz so it’s also quite old by today’s standard!

      Also, what is the resolution and original format of the clip being analysed. I imagine analysis on a ProRes 720p clip would be a lot faster than an AVCHD 720p clip. Obviously if it’s 4K, it will take FOREVER!!

  • Reto Rechsteiner says:

    Would be a nice idea but unfortunately at the edit point, there will be a glitch. PPro looks at it as two individual clips and does not know that all the tracking data from the out point of clip 1 need to be transferred to the in point of clip 2. But you are right that PPro uses more CPU the more tracking jobs are on the timeline.

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